A practical workbench for tabletop creators
Make the numbers work before the game goes to print.
Free, plain-language tools for designing components, planning production, testing a campaign, and publishing a tabletop game with fewer surprises.
Browse the workbenchRead the guidesFive workstations
Start with the question in front of you.
From a prototype’s physical footprint to the economics of a print run, each area is built around real creator decisions.
Anchor tools in development
Useful before they are numerous.
How the lab works
No invented quotes. No hidden assumptions.
Enter your own manufacturer, shipping, and campaign inputs. The tools are designed to support decisions—not pretend to replace a quote or contract.
Build your fluency
Guides and reference sheets for the work around the calculator.
Learn what to measure, what to ask for, and which assumptions deserve a second look.
Explore guides